This is an old revision of the document!


Supernatural Armour

Supernatural Armour is a type of Damage Mitigation representitive of strange and mysterious forms of protection.

Supernatural Armour reduces any [Magical Damage], [Meat Damage] and [Armour Piercing Damage] recieved by the total Supernatural Armour of the [Entity].

Supernatural Armour can be gained from sources such as Masteries, Items and Jobs such as the Zerk.

Please Note:As per [Universal Rule #4] Supernatural Armour from multiple differently named sources does Stack.

Example: Sunrock the Rank 4 Zerk has 2 Supernatural Armour from her Mk.2 Weremink Lining and 4 from her Zerk Ability, Ungodly Toughness, for a total of 6 Supernatural Armour. Sunrock is Successfully Attacked by a street punk with a Flash Pistol. The ganger rolls a 4 on their Flash Pistol's [Determination Die] resulting in Sunrock recieving 6 [Armour Piercing Damage]. Fortunately during the [Mitigation Step] Sunrock's 6 total Supernatural Armour reduces the 6 [Armour Piercing Damage] down to 0. Sunrock recives no reduction in her current Health.

Edit this page