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Target
Target is a mechanical term that refers to any valid recipient of an [Effect]. This [Effect] can be caused by, but is not limited to, Actions, Abilities and Items. Such recipients include but are not limited to Characters, Vehicles, [Groups], [Allies] or [Enemies].
When an Ability applies an effect to a Target, it may affect any [Entity Type] or [Physiology]. The term Target is the broadest term and is intended to mean that the [Effect] can affect anything, unless the [Effect] specifies otherwise.
