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Target

Target is a mechanical term that refers to any valid recipient of an effect. This effect can be caused by, but is not limited to, Actions, Abilities and Items. Such recipients include but are not limited to Characters, Vehicles, Groups, Allies or Enemies.

When an Ability applies an effect to a Target, it may affect any Entity Type or Physiology. The term Target is the broadest term and is intended to mean that the effect can affect anything, unless the effect specifies otherwise.

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