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Multitasking

Multitasking or performing a Multitasking Save is the act of switching between one activity to another without disrupting the progress of the original.

Multitasking Saves are prompted in the following 3 ways:

  • A Character must perform a Multitasking Save anytime they would perform an Action during a [Ritual] that does not advance that [Ritual].
  • A Character must perform a Multitasking Save anytime they wish to continue an [Ongoing Project]. This is not required when turning a [Ritual] into an [Ongoing Project].
  • A Character must perform a Multitasking Save anytime they would take [Damage] during a [Ritual]. This also applies when a [Vehicle] that Character is [Crewing] takes [Damage].
    • When performing a Multitasking Save in this way the DC is increased by the amount of [Damage] taken [Post-Mitigation].

When a Character is prompted for a Multitasking Save, they do so by performing a Will Save of an Appropriate DC, See below for suggested DC's. Should a Character Fail their Multitasking Save they immediately lose all progress on the [Ritual] they were performing and should that [Ritual] be an [Invocation], they suffer a [Miscast]. Should a Character Succeed, their [Ritual] progress is undisturbed.

Under certain circumstances it may be Appropriate to apply Properties to a pending Multitasking Save. See the table below for suggested Properties and why they may apply.

Example Multitasking Save DCs

DC Cause of Save
~10 + Damage Taking [Damage] while performing a [Ritual], adding the [Post-Mitigation] [Damage] taken to the DC.
10 - 15 Returning to an [Ongoing Project] such as crafting a Mod or cultivating crops.
15 - 20 Performing a simple Action during a [Ritual] such as firing a Weapon while chanting an [Invocation].
20 - 25 Taking more complex or repeated Actions during a [Ritual] such casting multiple [Spells] while disarming a trap.
25 - 30+ Performing a life saving surgery and having to divert your attention to another task.

Defusing a bomb that will blow up the planet your on and also having to placate a screaming child.

Example Multitasking Save Properties

Suggested Properties Situation
Disadvantage or Fickle Trying to maintain an [Invocation] or [Ritual] in a noisy and crowded environment.
Dangerous Scenarios such as performing life saving surgery or piloting a slow course out of an asteroid field and trying to do anything else. Most [Rituals] involving disarming [Explosives] or traps will confer the Dangerous Property from the Items being disarmed.
Unreliable or Poor Trying to Multitask under pressure during a complicated [Ritual] such as assembling a clockwork mechanism under gunfire.
Imploding or Troubles Performing field repairs on the outside of a moving [Vehicle] while trying to fight off attackers.
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