Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| game_mechanics:terrain [2025/09/28 12:35] – mentle | game_mechanics:terrain [2026/08/03 14:01] (current) – [Dangerous Terrain] ms_ash | ||
|---|---|---|---|
| Line 5: | Line 5: | ||
| Moving through this Terrain costs twice as many Movement Points. (For Example: // moving 2 Units would cost 4 MP as opposed to the usual 2 //). | Moving through this Terrain costs twice as many Movement Points. (For Example: // moving 2 Units would cost 4 MP as opposed to the usual 2 //). | ||
| ===== Dangerous Terrain ===== | ===== Dangerous Terrain ===== | ||
| - | Terrain that deals an amount of D6 in damage to you in the Environmental Step. Dangerous Terrain | + | When you enter or spend [[:Game Mechanics: |
| ===== Impassable Terrain ===== | ===== Impassable Terrain ===== | ||
| Terrain the cannot be moved through. Impassable Terrain typically requires a Breaching Charge or similar ability to penetrate, however, it is possible to attempt to create a breach with a Smash Action, requiring an Athletics Check (Recommended DC: 50). | Terrain the cannot be moved through. Impassable Terrain typically requires a Breaching Charge or similar ability to penetrate, however, it is possible to attempt to create a breach with a Smash Action, requiring an Athletics Check (Recommended DC: 50). | ||
