Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
game_mechanics:terrain [2026/06/12 10:52] – external edit 127.0.0.1game_mechanics:terrain [2026/08/03 14:01] (current) – [Dangerous Terrain] ms_ash
Line 5: Line 5:
 Moving through this Terrain costs twice as many Movement Points. (For Example: // moving 2 Units would cost 4 MP as opposed to the usual 2 //). Moving through this Terrain costs twice as many Movement Points. (For Example: // moving 2 Units would cost 4 MP as opposed to the usual 2 //).
 ===== Dangerous Terrain ===== ===== Dangerous Terrain =====
-Terrain that deals an amount of D6 in damage to you in the Environmental Step. Dangerous Terrain also counts as Difficult Terrain+When you enter or spend [[:Game Mechanics:Definitions:Movement Points|MP]] within [[:Game Mechanics:Terrain#Dangerous Terrain]], you receive D6 [[:Game Mechanics:Damage#Meat Damage]].
 ===== Impassable Terrain ===== ===== Impassable Terrain =====
 Terrain the cannot be moved through. Impassable Terrain typically requires a Breaching Charge or similar ability to penetrate, however, it is possible to attempt to create a breach with a Smash Action, requiring an Athletics Check (Recommended DC: 50). Terrain the cannot be moved through. Impassable Terrain typically requires a Breaching Charge or similar ability to penetrate, however, it is possible to attempt to create a breach with a Smash Action, requiring an Athletics Check (Recommended DC: 50).