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game_mechanics:upgrading_or_downgrading [2025/10/14 12:06] – created mentlegame_mechanics:upgrading_or_downgrading [2026/06/12 10:52] (current) – external edit 127.0.0.1
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 ====== Upgrading or Downgrading ====== ====== Upgrading or Downgrading ======
 +<WRAP group>
 +<WRAP column half>
 +===== Upgrade =====
 +{{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrade]]&noheader&inline}}
 +</WRAP>
 +<WRAP column half>
 +===== Downgrade =====
 +{{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrade]]&noheader&inline}}
 +</WRAP>
 +</WRAP>
 ===== Upgrading or Downgrading Success and Failure ===== ===== Upgrading or Downgrading Success and Failure =====
-Failure and Success can by Upgraded or Downgraded through the use of certain [[:Masteries]], [[:Items|Item]] Effects and abilities, [[:Jobs|Job]] Abilities, or the <wrap preview>[[:Base_Actions:Mettle]]</wrap> Action. +<wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> and <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> can be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] through the use of certain [[:Masteries]], <wrap preview>[[:Items|Item]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Effect|Effects]]</wrap><wrap preview>[[:Game_Mechanics:Definitions:Ability|Abilities]]</wrap>, or the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap>.\\
- +
-When Downgrading simply reduce the level of Success by one like so:\\+
 \\ \\
-[[:Game_Mechanics:Critical_Success]]     [[:Game_Mechanics:Success and Failure|Success]]     [[:Game_Mechanics:Success and Failure|Failure]]     [[:Game_Mechanics:Critical_Failure]] \\ +<wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> and <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> may never be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] beyond <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap> or <wrap preview>[[:Game_Mechanics:Success and Failure:Critical_Success]]</wrap> respectively. 
-\\ +<WRAP group> 
-To Upgrade increase the level of Success by one as the inverse of above.\\ +<WRAP column half> 
-Failure and Success may never be Upgraded or Downgraded beyond Critical.+==== Upgrading Success ==== 
 +{{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Success]]&noheader&inline}} 
 +</WRAP> 
 +<WRAP column half> 
 +==== Downgrading Success ==== 
 +{{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Success]]&noheader&inline}} 
 +</WRAP> 
 +</WRAP> 
 +**Example**: Marty rolls another <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap>. The <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> this time however is a <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>. Joe cannot [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] Marty's <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> any further even if he wanted to. Marty has an <wrap preview>[[:Game_Mechanics:Definitions:Ability]]</wrap> or <wrap preview>[[:Items|Item]]</wrap> that allows him to [[:Game Mechanics:Upgrading or Downgrading#Upgrade]] his <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap> to a <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> and uses it. Joe can once again use the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap> to [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] the <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> back to a <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>.
 ===== Upgrading or Downgrading Dice ===== ===== Upgrading or Downgrading Dice =====
 +<wrap preview>[[:Game_Mechanics:Definitions:Dice]]</wrap> can be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] through the use of certain [[:Masteries]], <wrap preview>[[:Items|Item]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Effect|Effects]]</wrap>, or <wrap preview>[[:Game_Mechanics:Definitions:Ability|Abilities]]</wrap>.
 +<WRAP group>
 +<WRAP column half>
 +==== Upgrade a Die ====
 +{{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Dice]]&noheader&inline}}
 +</WRAP>
 +<WRAP column half>
 +==== Downgrade a Die ====
  
-==== Upgrade the Die ==== +{{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Dice]]&noheader&inline}} 
-You replace one of the die in the pool, of the type indicated, using the following progression system:\\ +</WRAP> 
-\\ +</WRAP
-**D4 > D6 > D8 > D10 > D12**\\ +===== Upgrading or Downgrading Properties =====
-\\ +
-If you have been granted an Upgrade but all of the Die in the pool are already D12’s, then nothing happens. A Die cannot be upgraded above D12. +
- +
-==== Downgrade the Die ==== +
- +
-You replace one of the die in the pool, of the type indicated, using the following progression system:\\ +
-\\ +
-**D12 > D10 > D8 > D6 > D4**\\ +
-\\ +
-If you have been granted a downgrade but all of the Die in the pool are already D4’s, then nothing happens. A Die cannot be downgraded below D4.+
  
 +<WRAP group>
 +<WRAP column half>
 +==== Upgrade a Property ====
 +{{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Properties]]&noheader&inline}}
 +</WRAP>
 +<WRAP column half>
 +==== Downgrade a Property ====
 +{{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Properties]]&noheader&inline}}
 +</WRAP>
 +</WRAP>