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| game_mechanics:upgrading_or_downgrading [2025/10/14 12:06] – created mentle | game_mechanics:upgrading_or_downgrading [2026/06/12 10:52] (current) – external edit 127.0.0.1 |
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| ====== Upgrading or Downgrading ====== | ====== Upgrading or Downgrading ====== |
| | <WRAP group> |
| | <WRAP column half> |
| | ===== Upgrade ===== |
| | {{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrade]]&noheader&inline}} |
| | </WRAP> |
| | <WRAP column half> |
| | ===== Downgrade ===== |
| | {{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrade]]&noheader&inline}} |
| | </WRAP> |
| | </WRAP> |
| ===== Upgrading or Downgrading Success and Failure ===== | ===== Upgrading or Downgrading Success and Failure ===== |
| Failure and Success can by Upgraded or Downgraded through the use of certain [[:Masteries]], [[:Items|Item]] Effects and abilities, [[:Jobs|Job]] Abilities, or the <wrap preview>[[:Base_Actions:Mettle]]</wrap> Action. | <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> and <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> can be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] through the use of certain [[:Masteries]], <wrap preview>[[:Items|Item]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Effect|Effects]]</wrap>, <wrap preview>[[:Game_Mechanics:Definitions:Ability|Abilities]]</wrap>, or the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap>.\\ |
| | |
| When Downgrading simply reduce the level of Success by one like so:\\ | |
| \\ | \\ |
| [[:Game_Mechanics:Critical_Success]] > [[:Game_Mechanics:Success and Failure|Success]] > [[:Game_Mechanics:Success and Failure|Failure]] > [[:Game_Mechanics:Critical_Failure]] \\ | <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> and <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> may never be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] beyond <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap> or <wrap preview>[[:Game_Mechanics:Success and Failure:Critical_Success]]</wrap> respectively. |
| \\ | <WRAP group> |
| To Upgrade increase the level of Success by one as the inverse of above.\\ | <WRAP column half> |
| Failure and Success may never be Upgraded or Downgraded beyond Critical. | ==== Upgrading Success ==== |
| | {{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Success]]&noheader&inline}} |
| | </WRAP> |
| | <WRAP column half> |
| | ==== Downgrading Success ==== |
| | {{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Success]]&noheader&inline}} |
| | </WRAP> |
| | </WRAP> |
| | **Example**: Marty rolls another <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap>. The <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> this time however is a <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>. Joe cannot [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] Marty's <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> any further even if he wanted to. Marty has an <wrap preview>[[:Game_Mechanics:Definitions:Ability]]</wrap> or <wrap preview>[[:Items|Item]]</wrap> that allows him to [[:Game Mechanics:Upgrading or Downgrading#Upgrade]] his <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap> to a <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> and uses it. Joe can once again use the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap> to [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] the <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> back to a <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>. |
| ===== Upgrading or Downgrading Dice ===== | ===== Upgrading or Downgrading Dice ===== |
| | <wrap preview>[[:Game_Mechanics:Definitions:Dice]]</wrap> can be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] through the use of certain [[:Masteries]], <wrap preview>[[:Items|Item]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Effect|Effects]]</wrap>, or <wrap preview>[[:Game_Mechanics:Definitions:Ability|Abilities]]</wrap>. |
| | <WRAP group> |
| | <WRAP column half> |
| | ==== Upgrade a Die ==== |
| | {{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Dice]]&noheader&inline}} |
| | </WRAP> |
| | <WRAP column half> |
| | ==== Downgrade a Die ==== |
| |
| ==== Upgrade the Die ==== | {{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Dice]]&noheader&inline}} |
| You replace one of the die in the pool, of the type indicated, using the following progression system:\\ | </WRAP> |
| \\ | </WRAP> |
| **D4 > D6 > D8 > D10 > D12**\\ | ===== Upgrading or Downgrading Properties ===== |
| \\ | |
| If you have been granted an Upgrade but all of the Die in the pool are already D12’s, then nothing happens. A Die cannot be upgraded above D12. | |
| | |
| ==== Downgrade the Die ==== | |
| | |
| You replace one of the die in the pool, of the type indicated, using the following progression system:\\ | |
| \\ | |
| **D12 > D10 > D8 > D6 > D4**\\ | |
| \\ | |
| If you have been granted a downgrade but all of the Die in the pool are already D4’s, then nothing happens. A Die cannot be downgraded below D4. | |
| |
| | <WRAP group> |
| | <WRAP column half> |
| | ==== Upgrade a Property ==== |
| | {{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Properties]]&noheader&inline}} |
| | </WRAP> |
| | <WRAP column half> |
| | ==== Downgrade a Property ==== |
| | {{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Properties]]&noheader&inline}} |
| | </WRAP> |
| | </WRAP> |