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items:apparel:apparel_mods:macro-mike [2026/05/13 10:39] ms_wuntchitems:apparel:apparel_mods:macro-mike [2026/06/12 10:56] (current) – external edit 127.0.0.1
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 <WRAP center 700px> <WRAP center 700px>
 ^  Macro-Mike  ^^^^^ ^  Macro-Mike  ^^^^^
-^  [Orc Corp] - //If it's not Orc, it'Dork!//  ||||| +^  [Orc Corp] - //If it's not Orc, it'dork!//  ||||| 
-^[Archetype]|  [Armour], [Clothing]\\ [Robes]  | ^[Subtype]|  [Medium], [Heavy]\\ [Industrial]  |+^[Archetype]|  [Armour], [Clothing]  \\ [Robes]  | ^[Subtype]|  [Heavy], [Industrial] \\ [Medium]  |
 ^  [Mk]  ^  [Requirement]  ^  [Hardpoint Tax]  ^  [Value]  ^  [Upkeep]  ^ ^  [Mk]  ^  [Requirement]  ^  [Hardpoint Tax]  ^  [Value]  ^  [Upkeep]  ^
 |  Mk.1  |  [Brawn]: 4  |  2  |  10,000c  |  150c  | |  Mk.1  |  [Brawn]: 4  |  2  |  10,000c  |  150c  |
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 |  [Electronic]  ||||| |  [Electronic]  |||||
 ^  Effects  ||||| ^  Effects  |||||
-|While the [Modded] [Apparel] is [Equipped], during the [Environmental Step], your [Macro-Mike] will make an [Attack] against the nearest visible [Enemy] with its [Mike's Mauler] [Weapon], shown below, with a bonus to its [Attack] of 10/20/30 at Mk. 1/2/3, respectively. \\ \\ Once the [Mike's Mauler] [Jams] or otherwise runs out of [Ammo], the [Mega-Mike] will no longer fire until the [Reload] [Action] is performed upon it by the [Character] who has the [Modded] [Apparel] [Equipped].\\ \\ In addition [Mega-Mike] can perform an unlimited number of [Opportunity Attacks] so long as it has the [Ammo] to do so.|||||+|While the [Modded] [Apparel] is [Equipped], during the [Environmental Step], your [Macro-Mike] will make an [Attack] against the nearest visible [Enemy] with its [Mike's Mauler] [Weapon], shown below, with a bonus to its [Attack] of 10/20/30 at Mk. 1/2/3, respectively. \\ \\ Once the [Mike's Mauler] [Jams] or otherwise runs out of [Ammo], the [Macro-Mike] will no longer fire until the [Reload] [Action] is performed upon it by the [Character] who has the [Modded] [Apparel] [Equipped].\\ \\ In addition the [Macro-Mike] can perform an unlimited number of [Opportunity Attacks] so long as it has the [Ammo] to do so, as a [Quick Action].|||||
  
 ^Mike's Mauler^^^^^ ^Mike's Mauler^^^^^
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 |  [Brawn]: 4  |  D6 + 6  |  6 - 24  |  3  |  -  | |  [Brawn]: 4  |  D6 + 6  |  6 - 24  |  3  |  -  |
 ^Traits||||| ^Traits|||||
-|  [Brutal][Close Combat], [Fortuitous] and [Dangerous].  |||||+|  [Brutal] and [Close Combat].  |||||
 ^Effects||||| ^Effects|||||
-|**[Trait]**.\\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].\\ \\ **Dangerous**: When triggered this [Weapon Jams], as [Appropriate].|||||+ -  |||||
 </WRAP> </WRAP>