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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| items:apparel:apparel_mods:servo-arm [2026/04/29 16:23] – ms_wuntch | items:apparel:apparel_mods:servo-arm [2026/06/12 10:56] (current) – external edit 127.0.0.1 |
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| <WRAP center 600px> | <WRAP center 600px> |
| ^ Servo-Arm ^^^^^ | ^ Servo-Arm ^^^^^ |
| ^ [Industrial Industries] - //The industry leader in the Industry industry.// ||||| | ^ [Industrial Industries] - //The industry leader in the industry industry.// ||||| |
| ^[Archetype]| [Armour], [Clothing], \\ [Robes] | ^[Subtype]| [Industrial] | | ^[Archetype]| [Armour], [Clothing] \\ & [Robes] | ^[Subtype]| [Industrial] | |
| ^ [Requirement] ^ [Hardpoint Tax] ^ ^ [Value] ^ [Upkeep] ^ | ^ [Requirement] ^ [Hardpoint Tax] ^ ^ [Value] ^ [Upkeep] ^ |
| | [Brawn]: 4 | 3 | | 100,000c | 20c | | | [Brawn]: 4 | 3 | | 100,000c | 20c | |
| | [Electronic] ||||| | | [Electronic] ||||| |
| ^ Effects ||||| | ^ Effects ||||| |
| |While the [Modded] [Apparel] is [Equipped], you gain the use of a **Servo-Arm**. \\ \\ A **Servo-Arm** can [Hold] and use any [Weapon], [Tool] or [Fascinator], even those with the [Two Handed] [Ability], otherwise it follows the standard [Item] [Equipping] and management rules. \\ \\ The **Servo-Arm** may perform one [Action] with it's [Equipped] [Item] during your [Turn] and doesn't require an [Action Point] to do so. This [Action] can never provoke a [Multitasking Save] nor [Exhaustion].\\ \\ In addition, if this [Action] is to advance a [Ritual], it does so under the effects of the [Advantage], [Trusty] and [Reliable] [Properties].||||| | |While the [Modded] [Apparel] is [Equipped], you gain the [Servo-Arm] [Ability], shown below.||||| |
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| | ^ Servo-Arm ^ |
| | |**[Trait]**,| |
| | |You gain a **Servo-Arm**. A **Servo-Arm** can [Hold] and use any [Weapon], [Tool] or [Fascinator], even those with the [Two Handed] [Ability], otherwise it follows the standard [Item] [Equipping] and management rules. \\ \\ The **Servo-Arm** may perform one [Action] with it's [Equipped] [Item] during your [Turn] and doesn't require an [Action Point] to do so. This [Action] can never provoke a [Multitasking Save] nor [Exhaustion].\\ \\ In addition, if this [Action] is to advance a [Ritual], it does so under the effects of the [Advantage], [Trusty] and [Reliable] [Properties].| |
| </WRAP> | </WRAP> |