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items:apparel:apparel_mods:underlayed_auto-lumin [2026/04/29 14:13] ms_wuntchitems:apparel:apparel_mods:underlayed_auto-lumin [2026/06/12 10:56] (current) – external edit 127.0.0.1
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 ^  Underlayed Auto-Lumin  ^^^^^ ^  Underlayed Auto-Lumin  ^^^^^
 ^  [DynaVision United] - //Where we put the D in U.//  ||||| ^  [DynaVision United] - //Where we put the D in U.//  |||||
-^[Archetype]|  [Armour], [Clothing]\\ [Robes]  | ^[Subtype]|  [Light], [Medium],\\ [Heavy][Industrial |+^[Archetype]|  [Armour], [Clothing]  \\ [Robes]  | ^[Subtype]|  [Heavy], [Industrial], \\ [Light[Medium  |
 ^  [Requirement]  ^  [Hardpoint Tax]  ^ ^  [Value]  ^  [Upkeep]  ^ ^  [Requirement]  ^  [Hardpoint Tax]  ^ ^  [Value]  ^  [Upkeep]  ^
 |  [Brawn]: 1  |  1  | |  15c  |  -  | |  [Brawn]: 1  |  1  | |  15c  |  -  |
 ^  [Traits]  ||||| ^  [Traits]  |||||
-|  [Unique - Underlayed] and [Electronic]  |||||+|  [Electronic] and [Unique - Underlayed]  |||||
 ^  Effects  ||||| ^  Effects  |||||
-|While the [Modded] [Apparel] is [Equipped], as a [Free Action], you may count as being [Equipped] with an [Emergency Fascinator]], shown below, until the start of your next [Turn]. \\ \\ You may only deploy the [Emergency Fascinator] once per [Encounter].|||||+|While the [Modded] [Apparel] is [Equipped], as a [Free Action], you may count as being [Equipped] with [Pocket Auto-Lumin]], shown below.|||||
  
 ^Pocket Auto-Lumin^^^^^ ^Pocket Auto-Lumin^^^^^
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 ^Effects||||| ^Effects|||||
 |While the [Pocket Auto-Lumin] is [Equipped], increase the [Light Level] once. You may use an [Action] to enable or disable this effect. \\ \\ The Pocket Auto-Lumin cannot increase the [Light Level] to [Blinding].||||| |While the [Pocket Auto-Lumin] is [Equipped], increase the [Light Level] once. You may use an [Action] to enable or disable this effect. \\ \\ The Pocket Auto-Lumin cannot increase the [Light Level] to [Blinding].|||||
-\\+
 <WRAP Notice> <WRAP Notice>
 //**Ash's Aside**// \\ //**Ash's Aside**// \\