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items:apparel:apparel_mods:underlayed_t.a.m._array [2026/05/05 09:32] ms_wuntchitems:apparel:apparel_mods:underlayed_t.a.m._array [2026/06/12 10:56] (current) – external edit 127.0.0.1
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-====== Underlayed T.A.M Array ======+====== Underlayed T.A.MArray ======
 <WRAP center 700px> <WRAP center 700px>
-^  Underlayed T.A.M Array  ^^^^^ +^  Underlayed T.A.MArray  ^^^^^ 
-^  [Sourcery Solutions] - //Your WishOur Command. Terms May Apply.//  ||||| +^  [Sourcery Solutions] - //Your wishour command. Terms may apply.//  ||||| 
-^[Archetype]|  [Armour], [Clothing]\\ [Robes]  | ^[Subtype]|  [Industrial]  |+^[Archetype]|  [Armour], [Clothing]  \\ [Robes]  | ^[Subtype]|  [Industrial]  |
 ^  [Mk]  ^  [Requirement]  ^  [Hardpoint Tax]  ^  [Value]  ^  [Upkeep]  ^ ^  [Mk]  ^  [Requirement]  ^  [Hardpoint Tax]  ^  [Value]  ^  [Upkeep]  ^
 |  Mk.1  |  [Brawn]: 8  |  3  |  4,000c  |  125c  | |  Mk.1  |  [Brawn]: 8  |  3  |  4,000c  |  125c  |
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 |  Mk.5  |  [Brawn]: 8  |  3  |  100,000c  |  25c  | |  Mk.5  |  [Brawn]: 8  |  3  |  100,000c  |  25c  |
 ^  [Traits]  ||||| ^  [Traits]  |||||
-|  [Unique - Underlayed] and [Electronic]  |||||+|  [Electronic] and [Unique - Underlayed] |||||
 ^  Effects  ||||| ^  Effects  |||||
 |While the [Modded] [Apparel] is [Equipped], you also count as if you are [Equipped] with a [Portable T.A.M Array] of the same Mk, shown below.||||| |While the [Modded] [Apparel] is [Equipped], you also count as if you are [Equipped] with a [Portable T.A.M Array] of the same Mk, shown below.|||||
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 |  Mk.5  |  [Brawn]: 8  |  -  |  30  |  1 - 120  | |  Mk.5  |  [Brawn]: 8  |  -  |  30  |  1 - 120  |
 ^Traits||||| ^Traits|||||
-|  [Electronic]  |||||+|  [Electronic] |||||
 ^Effects||||| ^Effects|||||
 |While the [Portable T.A.M Array] is [Equipped] you gain the [T.A.M Sweep] [Ability], shown below.||||| |While the [Portable T.A.M Array] is [Equipped] you gain the [T.A.M Sweep] [Ability], shown below.|||||
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 ^T.A.M Sweep^ ^T.A.M Sweep^
 |**[Trait].**| |**[Trait].**|
-|During the [Environmental Step], All [Enemies] in [Range] of you must take a [Reflex Save] with a [DC] listed at the Mk of your [Equipped] array. If the [Save] is [Failed] they gain the [TAMed] [Condition] until the start of the next [Environmental Step].|+|During the [Environmental Step], all [Enemies] in [Range] of you must take a [Reflex Save] with a [DC] listed at the Mk of your [Equipped] array. If the [Save] is [Failed] they gain the [TAMed] [Condition] until the start of the next [Environmental Step].|
 </WRAP> </WRAP>