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| items:apparel:apparel_upgrades:macro-mike [2025/10/26 13:28] – created mentle | items:apparel:apparel_upgrades:macro-mike [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
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| ====== Macro-Mike ====== | |
| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Macro-Mike^^^^^ | |
| ^[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Clothing \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Medium \\ Heavy \\ Industrial| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ | |
| | Mk. 1 | [[:Stats#Brawn]]: 4 | 2 | 10,000c | 150c | | |
| | Mk. 2 | [[:Stats#Brawn]]: 4 | 3 | 80,000c | 125c | | |
| | Mk. 3 | [[:Stats#Brawn]]: 4 | 4 | 270,000c | 100c | | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Electronic]]</wrap> ||||| | |
| ^Effects||||| | |
| |During the [[:Game_Mechanics:Environmental_Step]], the Macro-Mike will make an [[:Game_Mechanics:Attacks|Attack]] against the nearest visible Enemy with its Mike's Mauler Weapon (shown below) with a bonus of +10/+20/+30 at Mk. 1/2/3 respectively. \\ \\ Once the Mike's Mauler <wrap preview>[[:Game_Mechanics:Definitions:Weapon Jam|Jams]]</wrap> or otherwise runs out of <wrap preview>[[:Game_Mechanics:Definitions:Ammo]]</wrap>, the Mega-Mike will no longer fire until the <wrap preview>[[:Base_Actions:Reload]]</wrap> Action is performed upon it. \\ \\ A Mega-Mike can also perform an unlmited number of the <wrap preview>[[:Base_Actions:Opportunity_Attack]]</wrap> Action, however it can perform them at targets inside of <wrap preview>[[:Game_Mechanics:Definitions:Optimal Range]]</wrap>, instead.||||| | |
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| ^Mike's Mauler^^^^^ | |
| ^[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Light Arms]]| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | |
| | [[:Stats#Brawn]]: 4 | D6 + 6 | 6 - 24 | 3 | - | | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Brutal]]</wrap> ||||| | |
| ^Effects||||| | |
| | - ||||| | |
| </WRAP> | |