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| items:equipment:shields:shield_mods:underlayed_unstable_fluctuating_diode_beacon [2025/11/17 14:17] – created - external edit 127.0.0.1 | items:equipment:shields:shield_mods:underlayed_unstable_fluctuating_diode_beacon [2026/05/06 12:30] (current) – removed ms_wuntch |
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| ====== Underlayed Unstable Fluctuating Diode Beacon ====== | |
| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Underlayed Unstable Fluctuating Diode Beacon^^^^^ | |
| ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Shield^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Industrial| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|50c| | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 4^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|2| | |
| ^Traits ||||| | |
| | - ||||| | |
| ^Effects||||| | |
| |While the Shield is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you also count as if you are <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> with a Unstable Fluctuating Diode Beacon, shown below.||||| | |
| |
| ^Unstable Fluctuating Diode Beacon^^^^^ | |
| ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Gear| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#-]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:-]]| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Effect]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | |
| | <wrap preview>[[:Stats:Brawn]]</wrap>: 4 | - | 1 - 120 | - | - | | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Electronic]]</wrap> ||||| | |
| ^Effects||||| | |
| |While the Unstable Fluctuating Diode Beacon is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> you gain the Diode Emission Sweep Ability below.||||| | |
| |
| ^Diode Emission Sweep^ | |
| |**[[:Skills#Tech]] Ritual 80/Action**| | |
| |All targets within <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> are afflicted with <wrap preview>[[:Game_Mechanics:Conditions:Diode Tagged]]</wrap> for the next <wrap preview>[[Game_Mechanics:Definitions:Cycle]]</wrap>.| | |
| </WRAP> | |