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Astral Bow

Astral Bow
[Elysian Greens] - 100% Magically Grown. Vat to Table.
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Precision]
Value 3,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 4 2D12 + Wits 12 - 48 - 1
Traits
[Fortuitous], [Indirect], [Magical], [Silenced] and [Two-Handed].
Effects
Performing the Combat [Action] with this [Weapon] requires a [Double Action].

In addition, any other [Action] you would take that involves performing a Combat Action or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Astral Bow
[Elysian Greens] - 100% Magically Grown. Vat to Table.
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Precision]
Value 24,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 8 4D12 + Wits 15 - 60 - 1
Traits
[Fortuitous], [Indirect], [Magical], [Silenced] and [Two-Handed].
Effects
Performing the Combat [Action] with this [Weapon] requires a [Double Action].

In addition, any other [Action] you would take that involves performing a Combat Action or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Astral Bow
[Elysian Greens] - 100% Magically Grown. Vat to Table.
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Precision]
Value 81,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 12 6D12 + Wits 18 - 72 - 1
Traits
[Fortuitous], [Indirect], [Magical], [Silenced] and [Two-Handed].
Effects
Performing the Combat [Action] with this [Weapon] requires a [Double Action].

In addition, any other [Action] you would take that involves performing a Combat Action or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Astral Bow
[Elysian Greens] - 100% Magically Grown. Vat to Table.
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Precision]
Value 192,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 16 8D12 + Wits 21 - 84 - 1
Traits
[Fortuitous], [Indirect], [Magical], [Silenced] and [Two-Handed].
Effects
Performing the Combat [Action] with this [Weapon] requires a [Double Action].

In addition, any other [Action] you would take that involves performing a Combat Action or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Astral Bow
[Elysian Greens] - 100% Magically Grown. Vat to Table.
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Precision]
Value 375,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 20 10D12 + Wits 24 - 96 - 1
Traits
[Fortuitous], [Indirect], [Magical], [Silenced] and [Two-Handed].
Effects
Performing the Combat [Action] with this [Weapon] requires a [Double Action].

In addition, any other [Action] you would take that involves performing a Combat Action or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

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