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Boomerang

Boomerang
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Light Arms]
Value 50c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 1 D4 + Agi 3 - 12 - 1
Traits
[Fortuitous], [Light] and [Silenced].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Boomerang
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Light Arms]
Value 400c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 2 2D4 + Agi 6 - 24 - 1
Traits
[Fortuitous], [Light] and [Silenced].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Boomerang
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Light Arms]
Value 1,350c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 3 3D4 + Agi 9 - 36 - 1
Traits
[Fortuitous], [Light] and [Silenced].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Boomerang
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Light Arms]
Value 3,200c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 4 4D4 + Agi 12 - 48 - 1
Traits
[Fortuitous], [Light] and [Silenced].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Boomerang
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Light Arms]
Value 6,250c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 5 5D4 + Agi 15 - 60 - 1
Traits
[Fortuitous], [Light] and [Silenced].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

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