Flash Repeater

The Flash Repeater is a two-handed, fully automatic energy weapon produced by WyvernWorks Studios, utilizing patented Flash Tech to deliver sustained light-based fire at mid to long-range. Its standardized construction balances handling, output, and energy capacity, providing stable and dependable performance across prolonged engagements. While individual emissions lack the concussive force of ballistic munitions, they consistently penetrate armour, making it highly effective against protected targets. Though expensive to acquire, its rechargeable design reduces ongoing operational costs, making it a reliable solution for sustained area control and high-volume fire.


“Repeater? No. One gun. I see one gun. You say ‘repeater’ like there’s more gun, but there’s not. I count one. Still one. You press it lots, it still one. Not two gun. Not many gun. One gun. You just keep doing it. Good gun. Stupid name.”

Flash Repeater
[WyvernWorks Studios] - Your Childhood, Copyrighted.
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Rock 'n' Roll]
Value 8,000c Upkeep 30c
Requirement Damage Range Ammo Hardpoints
Brawn: 7 D8 + 3 9 - 36 6 4
Traits
[Armour Piercing], [Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Loud], [Set Up: 65], [Trusty] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Flash Repeater
[WyvernWorks Studios] - Your Childhood, Copyrighted.
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Rock 'n' Roll]
Value 32,000c Upkeep 60c
Requirement Damage Range Ammo Hardpoints
Brawn: 14 2D8 + 6 12 - 48 6 4
Traits
[Armour Piercing], [Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Loud], [Set Up: 80], [Trusty] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Flash Repeater
[WyvernWorks Studios] - Your Childhood, Copyrighted.
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Rock 'n' Roll]
Value 72,000c Upkeep 90c
Requirement Damage Range Ammo Hardpoints
Brawn: 21 3D8 + 9 15 - 60 6 4
Traits
[Armour Piercing], [Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Loud], [Set Up: 95], [Trusty] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Flash Repeater
[WyvernWorks Studios] - Your Childhood, Copyrighted.
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Rock 'n' Roll]
Value 128,000c Upkeep 120c
Requirement Damage Range Ammo Hardpoints
Brawn: 28 4D8 + 12 18 - 72 6 4
Traits
[Armour Piercing], [Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Loud], [Set Up: 110], [Trusty] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Flash Repeater
[WyvernWorks Studios] - Your Childhood, Copyrighted.
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Rock 'n' Roll]
Value 200,000c Upkeep 150c
Requirement Damage Range Ammo Hardpoints
Brawn: 35 5D8 + 15 21 - 84 6 4
Traits
[Armour Piercing], [Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Loud], [Set Up: 125], [Trusty] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Changelog

Version 0.5b - Feb 2026

  • Lore added
  • Renamed to Flash Repeater from Medium Flash Repeater
  • Fortuitous - Injury
  • Added Dangerous - Weapon Jam
  • Damage increased to D8 + 3 from D8 + 2
  • Ammo increased to 6 from 4
  • Upkeep increased to 30c from 20c
  • Set Up Ability's Severity increased to 65 from 50
  • Set Up Ability's Severity increases at higher Classes
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