Light Shotgun
A Light Shotgun is a two-handed firearm designed to accelerate heavy, solid slugs at short engagement distances, favouring blunt impact over sustained precision. Unlike long-range arms built around narrow projectiles, it delivers force through mass and proximity, making it most effective in confined spaces and controlled firing lanes. This variant reduces overall weight and forward mass, allowing it to be raised, tracked, and held on overwatch with less strain. While it sacrifices a measure of stopping power compared to heavier patterns, it remains a close-range authority tool, built to end advances quickly and decisively.
“Loud! Big! Fast! The Orc Corp Light Shotgun throws slugs downrange with all the attitude you expect, just without dragging you down with it. It hits hard, comes up fast, and owns every tight corridor it’s pointed at — less weight, same boom! Perfect for close ranged superiority without the heft! If it's not Orc, it's Dork!”
| Light Shotgun | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Athletics] | Mastery | [Impact] | |
| Value | 1,000c | Upkeep | 50c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 4 | 12 | 3 - 12 | 2 | 4 |
| Traits | ||||
| [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud] & [Two-Handed] | ||||
| Effects | ||||
| Should this [Weapon] gain an [Additional Damage Die], it gains 6 additional [Damage] instead. Fortuitous When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. Dangerous When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Light Shotgun | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Athletics] | Mastery | [Impact] | |
| Value | 4,000c | Upkeep | 100c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 8 | 24 | 6 - 24 | 2 | 4 |
| Traits | ||||
| [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud] & [Two-Handed] | ||||
| Effects | ||||
| Should this [Weapon] gain an [Additional Damage Die], it gains 6 additional [Damage] instead. Fortuitous When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. Dangerous When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Light Shotgun | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Athletics] | Mastery | [Impact] | |
| Value | 9,000c | Upkeep | 150c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 12 | 36 | 9 - 36 | 2 | 4 |
| Traits | ||||
| [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud] & [Two-Handed] | ||||
| Effects | ||||
| Should this [Weapon] gain an [Additional Damage Die], it gains 6 additional [Damage] instead. Fortuitous When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. Dangerous When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Light Shotgun | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Athletics] | Mastery | [Impact] | |
| Value | 16,000c | Upkeep | 200c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 16 | 48 | 12 - 48 | 2 | 4 |
| Traits | ||||
| [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud] & [Two-Handed] | ||||
| Effects | ||||
| Should this [Weapon] gain an [Additional Damage Die], it gains 6 additional [Damage] instead. Fortuitous When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. Dangerous When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Light Shotgun | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Athletics] | Mastery | [Impact] | |
| Value | 25,000c | Upkeep | 250c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 20 | 60 | 15 - 60 | 2 | 4 |
| Traits | ||||
| [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud] & [Two-Handed] | ||||
| Effects | ||||
| Should this [Weapon] gain an [Additional Damage Die], it gains 6 additional [Damage] instead. Fortuitous When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. Dangerous When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
Changelog
Version 0.5b - Jan / 2026
- Lore added
- Added Fortuitous - Injury
- Added Dangerous - Weapon Jam
Version 0.5b - Jan / 2026
- Removed Signature Range Ability
- Value adjusted to reflect this change
