Light Voidgun

A Light Voidgun is a two-handed Dvergrcrafted firearm that projects condensed “void shells” toward a target at moderate range, collapsing the air around them with a distinctive deep bwarmp on discharge. Rather than excelling at snap reactions or room-clearing, it is built to deliver deliberate, decisive destruction from a measured distance, crushing targets with controlled prejudice. Like all Voidguns, its adamantine runic core makes it inherently heavy, but the Light pattern shaves and refines key components to improve handling at the cost of a touch of raw stopping power. It remains a solid, weighty weapon that feels crafted as much by ritual and forge as by machine.


“Aye… d’ye hear it, laddie? That deep 'ka-bwarmp' comin’ back at ye, rattlin’ the ribs of the asteroid, like it’s takin’ a breath. There’s nae music finer in all the deep places — nae choir, nae forge, nae war drum. I’ve marched through fire, dug through collapse, bled in the dark… but give me that sound in these tunnels, and I’d swear I’m back in my youth. Pure, clean thunder, like the sound of Thor 'imself. It’s the sound of stone rememberin’ who built it and it accepts those I send to the void.”

Light Voidgun
[V. M. G.] - Get fracked or get fucked!
Archetype [Weapon] Subtype [Exotic]
Skill [Athletics] Mastery [Impact]
Value 10,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 7 24 6 - 24 3 3
Traits
[Dangerous], [Fortuitous], [Light], [Loud], [Magical] & [Two-Handed]
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 12 additional [Damage] instead.

In addition, [Successful] [Attacks] with this [Weapon] inflict D4 instances of the [Draining] [Affliction], in addition to [Damage].

Fortuitous:
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].

Dangerous:
When triggered, you suffer a [Miscast], as [Appropriate].

Light Voidgun
[V. M. G.] - Get fracked or get fucked!
Archetype [Weapon] Subtype [Exotic]
Skill [Athletics] Mastery [Impact]
Value 40,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 14 48 9 - 36 3 3
Traits
[Dangerous], [Fortuitous], [Light], [Loud], [Magical] & [Two-Handed]
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 12 additional [Damage] instead.

In addition, [Successful] [Attacks] with this [Weapon] inflict D4 instances of the [Draining] [Affliction], in addition to [Damage].

Fortuitous:
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].

Dangerous:
When triggered, you suffer a [Miscast], as [Appropriate].

Light Voidgun
[V. M. G.] - Get fracked or get fucked!
Archetype [Weapon] Subtype [Exotic]
Skill [Athletics] Mastery [Impact]
Value 90,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 21 72 12 - 48 3 3
Traits
[Dangerous], [Fortuitous], [Light], [Loud], [Magical] & [Two-Handed]
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 12 additional [Damage] instead.

In addition, [Successful] [Attacks] with this [Weapon] inflict D4 instances of the [Draining] [Affliction], in addition to [Damage].

Fortuitous:
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].

Dangerous:
When triggered, you suffer a [Miscast], as [Appropriate].

Light Voidgun
[V. M. G.] - Get fracked or get fucked!
Archetype [Weapon] Subtype [Exotic]
Skill [Athletics] Mastery [Impact]
Value 160,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 28 96 15 - 60 3 3
Traits
[Dangerous], [Fortuitous], [Light], [Loud], [Magical] & [Two-Handed]
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 12 additional [Damage] instead.

In addition, [Successful] [Attacks] with this [Weapon] inflict D4 instances of the [Draining] [Affliction], in addition to [Damage].

Fortuitous:
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].

Dangerous:
When triggered, you suffer a [Miscast], as [Appropriate].

Light Voidgun
[V. M. G.] - Get fracked or get fucked!
Archetype [Weapon] Subtype [Exotic]
Skill [Athletics] Mastery [Impact]
Value 250,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 35 120 18 - 72 3 3
Traits
[Dangerous], [Fortuitous], [Light], [Loud], [Magical] & [Two-Handed]
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 12 additional [Damage] instead.

In addition, [Successful] [Attacks] with this [Weapon] inflict D4 instances of the [Draining] [Affliction], in addition to [Damage].

Fortuitous:
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].

Dangerous:
When triggered, you suffer a [Miscast], as [Appropriate].

Changelog

Version 0.5b - Jan / 2026

  • Lore added
  • Added Fortuitous - Injury
  • Added Dangerous - Miscast
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