Sawn Off

The Sawn Off is a compact, cut-down light shotgun reconfigured with a pistol grip so it can be wielded in one hand like a sidearm. Although its shortened barrel slightly reduces its raw stopping power compared to a full-length shotgun, it remains brutally effective at close range and retains its identity as a dedicated assault weapon. The weapon is dense, aggressive, and easy to bring to bear in tight spaces, trading precision for overwhelming immediate impact. In practice, it is a signature Orc Corp design — simple, violent, and infamous, especially in the hands of those reckless enough to dual-wield it.


“TWO?! You’re telling me I can run two of these?” the young Zerk bellowed, eyes blazing as he hefted a Sawn Off in each hand. “By the Foundry, this is better than every Feast-Day stacked on top of each other — I feel like I could punch a mech to death.” He laughed, shaking the guns like toys, grinning ear to ear. “Yeah, yeah — point me at something that moves, I’m zeroing all of it.”

Sawn Off
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Athletics] Mastery [Quickdraw]
Value 750c Upkeep 50c
Requirement Damage Range Ammo Hardpoints
Brawn: 4 8 3 - 12 2 2
Traits
[Balanced], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light] & [Loud].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 4 additional [Damage] instead.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Sawn Off
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Athletics] Mastery [Quickdraw]
Value 3,000c Upkeep 100c
Requirement Damage Range Ammo Hardpoints
Brawn: 8 16 6 - 24 2 2
Traits
[Balanced], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light] & [Loud].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 4 additional [Damage] instead.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Sawn Off
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Athletics] Mastery [Quickdraw]
Value 13,500c Upkeep 150c
Requirement Damage Range Ammo Hardpoints
Brawn: 12 24 9 - 36 2 2
Traits
[Balanced], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light] & [Loud].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 4 additional [Damage] instead.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Sawn Off
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Athletics] Mastery [Quickdraw]
Value 24,000c Upkeep 200c
Requirement Damage Range Ammo Hardpoints
Brawn: 16 32 12 - 48 2 2
Traits
[Balanced], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light] & [Loud].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 4 additional [Damage] instead.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Sawn Off
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Athletics] Mastery [Quickdraw]
Value 37,500c Upkeep 250c
Requirement Damage Range Ammo Hardpoints
Brawn: 20 40 15 - 60 2 2
Traits
[Balanced], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light] & [Loud].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 4 additional [Damage] instead.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Changelog

Version 0.5b - Feb 2026

  • Lore added
  • Added Fortuitous - Injury
  • Added Dangerous - Weapon Jam
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