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Shard Mine
| Shard Mine | ||||
|---|---|---|---|---|
| Orc Corp - If it's not Orc, it's Dork! | ||||
| Archetype | Gadget | Subtype: | Consumable | |
| Skill: | Tech | Mastery: | Explosives Pharmaceutical Fabrication |
|
| Value | 20c | Upkeep | - | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 4 | D6 | - | - | - |
| Traits | ||||
| Consumable, Subtle, Blast, Loud, Brutal, Dangerous | ||||
| Effects | ||||
| Tech Ritual; 80/Action Upon completing the above ritual, place a radial mine, creating a 3×3 Terrain Piece, centered on the location it is placed. Enemies must perform a DC: 25 Insight Save to Perceive the mine. When a Character enters or performs an Action inside this Terrain, it detonates, dealing the above Damage and applying 2D8 Bleeding Stacks to that Character. The mine can be recovered by performing the above Ritual, without meeting the detonation requirements. |
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