| Both sides previous revisionPrevious revision | |
| items:equipment:weapons:shock_cannon [2026/06/12 11:01] – external edit 127.0.0.1 | items:equipment:weapons:shock_cannon [2026/06/16 13:28] (current) – ms_ash |
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| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 8,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 20c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 8,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 20c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 6 | 2D6 | 12 - 48 | 4 | 4 | | | [[:Stats#Brawn]]: 6 | 2D6 | 9 - 36 | 3 | 4 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Armour Piercing], [Brutal], [Chaining: (2)], [Dangerous], [Fortuitous], [Loud] & [Two-Handed] ||||| | | [Armour Piercing], [Brutal], [Chaining: (2)], [Dangerous], [Fortuitous], [Loud] & [Two-Handed] ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 32,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 40c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 32,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 40c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 12 | 4D6 | 15 - 60 | 4 | 4 | | | [[:Stats#Brawn]]: 12 | 4D6 | 12 - 48 | 3 | 4 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Armour Piercing], [Brutal], [Chaining: (2)], [Dangerous], [Fortuitous], [Loud] & [Two-Handed] ||||| | | [Armour Piercing], [Brutal], [Chaining: (2)], [Dangerous], [Fortuitous], [Loud] & [Two-Handed] ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 72,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 60c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 72,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 60c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 18 | 6D6 | 18 - 72 | 4 | 4 | | | [[:Stats#Brawn]]: 18 | 6D6 | 15 - 60 | 3 | 4 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Armour Piercing], [Brutal], [Chaining: (2)], [Dangerous], [Fortuitous], [Loud] & [Two-Handed] ||||| | | [Armour Piercing], [Brutal], [Chaining: (2)], [Dangerous], [Fortuitous], [Loud] & [Two-Handed] ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 128,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 80c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 128,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 80c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 24 | 8D6 | 21 - 84 | 4 | 4 | | | [[:Stats#Brawn]]: 24 | 8D6 | 18 - 72 | 3 | 4 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Armour Piercing], [Brutal], [Chaining: (2)], [Dangerous], [Fortuitous], [Loud] & [Two-Handed] ||||| | | [Armour Piercing], [Brutal], [Chaining: (2)], [Dangerous], [Fortuitous], [Loud] & [Two-Handed] ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 200,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 100c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 200,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 100c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 30 | 10D6 | 24 - 96 | 4 | 4 | | | [[:Stats#Brawn]]: 30 | 10D6 | 21 - 84 | 3 | 4 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Armour Piercing], [Brutal], [Chaining: (2)], [Dangerous], [Fortuitous], [Loud] & [Two-Handed] ||||| | | [Armour Piercing], [Brutal], [Chaining: (2)], [Dangerous], [Fortuitous], [Loud] & [Two-Handed] ||||| |
| * Subtype changed to Energy from Exotic | * Subtype changed to Energy from Exotic |
| * Range reduced to 9 - 36 from 12 - 48 | * Range reduced to 9 - 36 from 12 - 48 |
| | * Ammo reduced to 3 from 4 |
| * Value reduced to 8,000c to 10,000c | * Value reduced to 8,000c to 10,000c |
| * Upkeep increased to 20c from - | * Upkeep increased to 20c from - |
| </WRAP> | </WRAP> |