Shock Pistol
The Shock Pistol is a one-handed energy sidearm built around Sourcery Solutions’ proprietary Shock Tech, projecting controlled arcs of electricity rather than solid projectiles. It draws power from an internal battery that does not require traditional reloading, though it must be periodically cycled in a manner similar to ammunition-based weapons. The pistol sits at an average weight and stopping power for an energy sidearm, with a slightly shorter effective range than comparable systems. In practice, its defining strength is the ability for its discharge to chain between nearby targets, making it especially effective in engagements involving multiple opponents.
“Listen up, glitter-brains — ‘no reloading’ does not mean ‘no maintenance,’ and I will tattoo that on your skull if I have to. You will cycle that weapon, you will service that pack, and you will charge it like your life depends on it — because it does. Nothing gets you killed faster than thinking lightning is free, and finding out otherwise halfway through a gunfight. You hear me, maggots?!”
“Sir, yes sir!”
| Shock Pistol | ||||
|---|---|---|---|---|
| [Sourcery Solutions] - Your wish, our command. Terms may apply. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Coordination] | Mastery | [Quickdraw] | |
| Value | 2,000c | Upkeep | 10c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 3 | D6 | 3 - 12 | 3 | 3 |
| Traits | ||||
| [Armour Piercing], [Balanced], [Chaining: 1], [Dangerous], [Fortuitous] & [Light]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Shock Pistol | ||||
|---|---|---|---|---|
| [Sourcery Solutions] - Your wish, our command. Terms may apply. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Coordination] | Mastery | [Quickdraw] | |
| Value | 8,000c | Upkeep | 20c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 6 | 2D6 | 6 - 24 | 3 | 3 |
| Traits | ||||
| [Armour Piercing], [Balanced], [Chaining: 1], [Dangerous], [Fortuitous] & [Light]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Shock Pistol | ||||
|---|---|---|---|---|
| [Sourcery Solutions] - Your wish, our command. Terms may apply. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Coordination] | Mastery | [Quickdraw] | |
| Value | 18,000c | Upkeep | 30c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 9 | 3D6 | 9 - 36 | 3 | 3 |
| Traits | ||||
| [Armour Piercing], [Balanced], [Chaining: 1], [Dangerous], [Fortuitous] & [Light]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Shock Pistol | ||||
|---|---|---|---|---|
| [Sourcery Solutions] - Your wish, our command. Terms may apply. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Coordination] | Mastery | [Quickdraw] | |
| Value | 32,000c | Upkeep | 40c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 12 | 4D6 | 12 - 48 | 3 | 3 |
| Traits | ||||
| [Armour Piercing], [Balanced], [Chaining: 1], [Dangerous], [Fortuitous] & [Light]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Shock Pistol | ||||
|---|---|---|---|---|
| [Sourcery Solutions] - Your wish, our command. Terms may apply. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Coordination] | Mastery | [Quickdraw] | |
| Value | 50,000c | Upkeep | 50c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 15 | 5D6 | 15 - 60 | 3 | 3 |
| Traits | ||||
| [Armour Piercing], [Balanced], [Chaining: 1], [Dangerous], [Fortuitous] & [Light]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
Changelog
Version 0.5b - Feb 2026
- Lore added
- Added Fortuitous - Injury
- Added Dangerous - Weapon Jam
- Upkeep increased to 10c from -
- Loud Ability removed
Version 0.5b - June 2026
- Value reduced to 2,000c from 3,000c
