Stinger

The Stinger is a one-handed automatic firearm chambered for ballistic munitions and configured for short to mid-range engagements. Its balanced mass and recoil profile provide a reliable equilibrium between controllability and stopping force, making it the most widely issued configuration of its class. Though affordable to acquire, its sustained fire capability results in significant ammunition expenditure, increasing long-term operational costs. Capable of dual-wield use by strong operators and highly effective against advancing threats, it remains a dependable choice when rapid resolution is required.


For decades, the Stinger from Orc Corp has been measured against the lighter Auto-Pistol produced by DynaVision, a comparison neither manufacturer has ever discouraged. While the Auto-Pistol boasts reduced carry weight, many mercenary and Spacer outfits continue to favour the Repeating Pistol’s superior stopping force and reaction-shot reliability during close engagements. Market analysts have long speculated that the rivalry itself may be strategically amplified to stimulate dual-brand loyalty and sustained procurement cycles. If so, the strategy has proven remarkably effective, as both product lines remain among the most widely distributed automatic sidearms in known space.

Stinger
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Rock 'n' Roll]
Value 500c Upkeep 100c
Requirement Damage Range Ammo Hardpoints
Brawn: 4 D6 + 4 3 - 12 2 3
Traits
[Balanced], [Dangerous], [Fortuitous], [Full-Auto] & [Trusty].
Effects
You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability].

In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Stinger
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Rock 'n' Roll]
Value 2,000c Upkeep 200c
Requirement Damage Range Ammo Hardpoints
Brawn: 8 2D6 + 8 6 - 24 2 3
Traits
[Balanced], [Dangerous], [Fortuitous], [Full-Auto] & [Trusty].
Effects
You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability].

In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Stinger
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Rock 'n' Roll]
Value 4,500c Upkeep 300c
Requirement Damage Range Ammo Hardpoints
Brawn: 12 3D6 + 12 9 - 36 2 3
Traits
[Balanced], [Dangerous], [Fortuitous], [Full-Auto] & [Trusty].
Effects
You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability].

In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Stinger
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Rock 'n' Roll]
Value 8,000c Upkeep 400c
Requirement Damage Range Ammo Hardpoints
Brawn: 16 4D6 + 16 12 - 48 2 3
Traits
[Balanced], [Dangerous], [Fortuitous], [Full-Auto] & [Trusty].
Effects
You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability].

In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Stinger
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Rock 'n' Roll]
Value 12,500c Upkeep 500c
Requirement Damage Range Ammo Hardpoints
Brawn: 20 5D6 + 20 15 - 60 2 3
Traits
[Balanced], [Dangerous], [Fortuitous], [Full-Auto] & [Trusty].
Effects
You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability].

In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Changelog

Version 0.5b - Feb 2026

  • Lore added
  • Renamed to Repeating Pistol from Medium Repeating Pistol
  • Fortuitous - Injury
  • Added Dangerous - Weapon Jam
  • Upkeep reduced to 100c from 200c

Version 0.5b - June 2026

  • Renamed to Stinger from Repeating Pistol
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