Stretching Bō

Stretching Bō
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 1,500c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 4 D6 + Agi 1 - 10 - 2
Traits
[Close Combat], [Fortuitous], [Silenced], [Tripping] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Stretching Bō
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 6,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 8 2D6 + Agi 1 - 20 - 2
Traits
[Close Combat], [Fortuitous], [Silenced], [Tripping] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Stretching Bō
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 13,500c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 12 3D6 + Agi 1 - 30 - 2
Traits
[Close Combat], [Fortuitous], [Silenced], [Tripping] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Stretching Bō
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 24,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 16 4D6 + Agi 1 - 40 - 2
Traits
[Close Combat], [Fortuitous], [Silenced], [Tripping] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Stretching Bō
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 37,500c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 20 5D6 + Agi 1 - 50 - 2
Traits
[Close Combat], [Fortuitous], [Silenced], [Tripping] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Changelog

Version 0.5 - Nov 2025

  • Range: Maximum decreased at higher Classes from 24/36/48/60 to 20/30/40/50.
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