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items:gadgets:gear:manacles [2025/10/05 11:46] – removing semicolons from headings mentleitems:gadgets:gear:manacles [2026/06/12 11:06] (current) – external edit 127.0.0.1
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 | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Gear|| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Gear||
 | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> -  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> -  || | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> -  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> -  ||
-^ <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirement:]]</wrap> [[:Stats#Brawn]]: 1  ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|+^ <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirement:]]</wrap>|  <wrap preview>[[:Stats:Brawn]]</wrap>: 1  ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|
 ^Traits^^^^^^ ^Traits^^^^^^
 |  -  |||||| |  -  ||||||
 ^Effects^^^^^^ ^Effects^^^^^^
-|While <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> gain the following Ability. \\ \\ **Double Action** \\ Make an [[:Skills#Athletics]] [[:Game_Mechanics:Attacks|Attack]] VS the [[:Shortcuts#Defence]] of an Adjacent Target. If successful, the Target immediately drops any items in their [[:Game_Mechanics:Inventory#Hand_Slot|Hands]]. \\ \\ Until the MANAcles are removed, the target can't use their [[:Game_Mechanics:Inventory#Hand_Slot|Hands]], cast a Spell, start an Invocation or spend Mana. The MANAcles can be removed as a Double Action by you, or by someone else, including the prisoner, by performing the following Ritual. If the prisoner attempts to perform the Ritual, they will do so at [[:Game_Mechanics:Advantage_and_Disadvantage#Disadvantage]].\\ \\ **[[:Skills#Coordination]] Ritual; 80/Turn** \\ Release yourself or a Target from a set of MANAcles. \\ (//Please note, this Ritual can be disrupted by any Adjacent Character using the <wrap preview>[[:Base_Actions:Disrupt]]</wrap> action, as normal. Therefore the prisoner would require a significant degree of stealth or subterfuge to finish this Ritual undisturbed//).||||||+|While <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> gain the following Ability. \\ \\ **Double Action** \\ Make an [[:Skills#Athletics]] [[:Game_Mechanics:Attacks|Attack]] VS the [[:Ratings:Defence]] of an Adjacent Target. If successful, the Target immediately drops any items in their [[:Game_Mechanics:Inventory#Hand_Slot|Hands]]. \\ \\ Until the MANAcles are removed, the target can't use their [[:Game_Mechanics:Inventory#Hand_Slot|Hands]], cast a Spell, start an Invocation or spend Mana. The MANAcles can be removed as a Double Action by you, or by someone else, including the prisoner, by performing the following Ritual. If the prisoner attempts to perform the Ritual, they will do so at [[:Game_Mechanics:Advantage_and_Disadvantage#Disadvantage]].\\ \\ **[[:Skills#Coordination]] Ritual; 80/Turn** \\ Release yourself or a Target from a set of MANAcles. \\ (//Please note, this Ritual can be disrupted by any Adjacent <wrap preview>[[:Character]]</wrap> using the <wrap preview>[[:Base_Actions:Disrupt]]</wrap> action, as normal. Therefore the prisoner would require a significant degree of stealth or subterfuge to finish this Ritual undisturbed//).||||||
 </WRAP> </WRAP>