Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
items:weapons:high_tension_cable_gun [2025/08/06 10:29] – Replacing Cost with Value mentleitems:weapons:high_tension_cable_gun [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
Line 1: Line 1:
-^  High Tension Cable Gun  ^^^^^^^^ +
-|[[:Corporations#Industrial Industries]]  - //The industry leader in the Industry industry.//|||||||| +
-|**Archetype**|Weapon|||**Subtype**|Industrial||| +
-|**Skill**|[[:Skills#Tech|Tech]]|||**Mastery**|[[Masteries:Industrial]]||| +
-|            |  **Requirements**  |  **Damage**  |  **Range**  |  **Ammo**  |  **HP**  |  **Value**  |  **Upkeep** +
-|**Cable gun**|  Brawn: 7  |  2D8  |  12 - 48  |  1  |  4  |  2,000  |  100  | +
-|  **Weapon's Traits**  |||||||| +
-|**Unwieldy**|||||||| +
-|//Trait// \\ [[Game_Mechanics:Attacks|Attack]] Rolls you make with this Weapon are performed with [[Game_Mechanics:Advantage and Disadvantage|Disadvantage]]. In addition, this Weapon can't gain the benefit of the Trusty Property on Attack Rolls.||||||||| +
-|**Trusty**|||||||| +
-|//Trait// \\ When rolling a D20 as part of a  [[Game_Mechanics:Check]] or  [[Game_Mechanics:Attacks|Attack]] while using this Item, you may [[Game_Mechanics:Rerolling|Reroll]] any result of 1. When rolling with [[Game Mechanics:Advantage and Disadvatage|Advantage or Disadvantage]], only Reroll the specific Die with a result of 1, not all the Dice.||||||||| +
-|**Two Handed**|||||||| +
-|//Trait// \\ This item requires 2 [[:Inventory#Hands|Hands]] to use. and 2 [[:Inventory#Holster| Holsters]] to store|||||||| +
-|**Cable Gun**|||||||| +
-|//Trait// \\ This item can be used to launch ropes and cables for climbing, hauling or building, requiring a successful Tech Check. In addition, after a successful Attack, instead of dealing damage, you can apply the [[Game_Mechanics:Conditions#Immobilised]] Conditon to the target until the end of [[Game_Mechanics:Scene]]. An [[:Skills#Athletics]] Ritual; 120/Action can be performed to remove the Condition.||||||||+