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items:weapons:unarmed [2025/04/26 15:04] – created mentleitems:weapons:unarmed [2025/07/25 11:11] (current) – removed mentle
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-^  Unarmed  ^^^^^^^^ +
-|YoULLC - //Homegrown havoc, made by you, for you//|||||||| +
-|**Archetype**|Weapon|||**Subtype**|Natural||| +
-|**Skill**|Versatile(See Below)|||**Mastery**|[[Masteries:Bones]] (Versatile)||| +
-|            |  **Requirements**  |  **Damage**  |  **Range**  |  **Ammo**  |  **HP**  |  **Cost**  |  **Upkeep** +
-|**TBA**|  Brawn: 1  |  D6 + Vers  |  1  |  -  |  -  |  -  |  -  | +
-|  **Weapon's Traits**  |||||||| +
-|**Close Combat**|||||||| +
-|//Trait// \\ You cannot make Attacks against targets outside of the Weapon's Maximum Range Value.|||||||| +
-|**Holstered**|||||||| +
-|//Trait// \\ This Weapon does not require a Holstered to be stored. In addition, it can be drawn as a Free Action. You cannot drop this Item.|||||||| +
-|**Versatile**|||||||| +
-|//Trait// \\ This Weapon can be used as an [[:Skills#Athletics|Athletics]] or [[:Skills#Coordination|Coordination]] Weapon.||||||||| +
-|**Balanced**|||||||| +
-|//Trait// \\ This item can be dual wielded, one in each hand. Increase the Brawn Requirement by 2 to do so. If this item is dual wielded, when you make an Attack Action, you may resolve the Attack Action with both weapons.|||||||| +
-|**Silenced**|||||||| +
-|//Trait// \\ Conveys Disadvantage to any and all Checks or Saves to identify the sound of the weapon or locate the user.|||||||| +
-|**Stunning**|||||||| +
-|//Trait// \\ When this Weapon deals Damage, once reduced by Armour and Barrier, the remainder may be dealt to Strain instead of Health.|||||||| +
-|**Grappling**|||||||| +
-|//Trait// \\ After a successful Attack with this Weapon, instead of dealing Damage, you may instead apply the Grappled or Held Conditions.||||||||+