Differences
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| items:weapons:unarmed [2025/04/26 15:04] – created mentle | items:weapons:unarmed [2025/07/25 11:11] (current) – removed mentle | ||
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| - | ^ Unarmed | + | |
| - | |YoULLC - //Homegrown havoc, made by you, for you// | + | |
| - | |**Archetype**|Weapon|||**Subtype**|Natural||| | + | |
| - | |**Skill**|Versatile(See Below)|||**Mastery**|[[Masteries: | + | |
| - | | | **Requirements** | + | |
| - | |**TBA**| | + | |
| - | | **Weapon' | + | |
| - | |**Close Combat**|||||||| | + | |
| - | |//Trait// \\ You cannot make Attacks against targets outside of the Weapon' | + | |
| - | |**Holstered**|||||||| | + | |
| - | |//Trait// \\ This Weapon does not require a Holstered to be stored. In addition, it can be drawn as a Free Action. You cannot drop this Item.|||||||| | + | |
| - | |**Versatile**|||||||| | + | |
| - | |//Trait// \\ This Weapon can be used as an [[: | + | |
| - | |**Balanced**|||||||| | + | |
| - | |//Trait// \\ This item can be dual wielded, one in each hand. Increase the Brawn Requirement by 2 to do so. If this item is dual wielded, when you make an Attack Action, you may resolve the Attack Action with both weapons.|||||||| | + | |
| - | |**Silenced**|||||||| | + | |
| - | |//Trait// \\ Conveys Disadvantage to any and all Checks or Saves to identify the sound of the weapon or locate the user.|||||||| | + | |
| - | |**Stunning**|||||||| | + | |
| - | |//Trait// \\ When this Weapon deals Damage, once reduced by Armour and Barrier, the remainder may be dealt to Strain instead of Health.|||||||| | + | |
| - | |**Grappling**|||||||| | + | |
| - | |//Trait// \\ After a successful Attack with this Weapon, instead of dealing Damage, you may instead apply the Grappled or Held Conditions.|||||||| | + | |
