Differences
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| mechanic:damage:r.a.m._damage [2026/08/07 14:08] – ms_wuntch | mechanic:damage:r.a.m._damage [2026/08/07 14:09] (current) – [R.A.M. Damage] ms_wuntch |
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| [[:Mechanic:Damage:R.A.M. Damage]] is a type of [[:Mechanic:Damage]].\\ | [[:Mechanic:Damage:R.A.M. Damage]] is a type of [[:Mechanic:Damage]].\\ |
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| When receiving [[:Mechanic:Damage:R.A.M. Damage]], an [[:Entity]] reduces their current [[:Character:Rating:R.A.M.]] by the [[:Mechanic:Active Player|Active Player's]] [[:Mechanic:Damage]] [[:Mechanic:Dice Pool:Total]]. Any [[:Mechanic:Damage:R.A.M. Damage]] remaining after all [[:Character:Rating:R.A.M.]] has been reduced to 0 is instead dealt as [[:Mechanic:Damage:Strain Damage]]. \\ | When receiving [[:Mechanic:Damage:R.A.M. Damage]], an [[:Entity]] reduces their current [[:Character:Rating:R.A.M.]] by the [[:Mechanic:Active Player|Active Player's]] [[:Mechanic:Damage]] [[:Mechanic:Dice Pool:Total]]. Any [[:Mechanic:Damage:R.A.M. Damage]] remaining after an [[:Mechanic:Entity|Entity's]] [[:Character:Rating:R.A.M.]] has been reduced to 0 is instead dealt as [[:Mechanic:Damage:Strain Damage]]. \\ |
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| [[:Mechanic:Damage:R.A.M. Damage]] can be [[:Mechanic:Damage Mitigation|Mitigated]] by certain [[:Mechanic:Ability|Abilities]] in the [[:Mastery:Netcraft]] [[:Mastery]]. | [[:Mechanic:Damage:R.A.M. Damage]] can be [[:Mechanic:Damage Mitigation|Mitigated]] by certain [[:Mechanic:Ability|Abilities]] in the [[:Mastery:Netcraft]] [[:Mastery]]. |