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R.A.M. Damage
R.A.M. Damage is a type of Damage.
When receiving R.A.M. Damage, an Entity reduces their current R.A.M. by the Active Player's Damage Total. Any R.A.M. Damage remaining after all R.A.M. has been reduced to 0 is instead dealt as Strain Damage.
R.A.M. Damage can be Mitigated by certain Abilities in the Netcraft Mastery.
Changelog
Version 0.5c - Aug 2026
- Page Created.
