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Rolling

Rolling is a mechanical term and category. It refers to any Mechanic or time you would pick up and roll Dice to determine an [Outcome] by performing a Check, Attack, Save or Test.

When performing a Check, Attack, Save or generating a Test, you create a Dice Pool. This Dice Pool consists of a Primary Die, a Static Modifier and any additional Bonuses that may be added. For more information see Dice Pool.

Check


Checks are performed when Rolling against the environment, objects, or trying to gain information.

Attack


Attacks are performed when Rolling against other Characters or Vehicles.

Save


Saves are performed when Rolling to defend against effects.


Test


Tests are generated when Rolling in any circumstance that dosnt call for a Check, Attack or Save.

Dice Pool

This section is currently in the process of being written - AAXW!

Meat Space is currently in pre-alpha, and this page will be expanded with additional guidance, examples and context during development.

Dice Pool is a mechanical term and category. It refers to the act of assembling Dice and Bonuses to determine the Outcome of a Roll, as well as any mechanics that impact those Dice.

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Flip A Coin

This section is currently in the process of being written - AAXW!

Meat Space is currently in pre-alpha, and this page will be expanded with additional guidance, examples and context during development.

 
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