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Ward
Ward is a Damage Mitigation Rating that is representative of an [Entities] ability to deflect the worst of magical blows.
Ward reduces any [Magic Damage] received by the total Ward of the [Entity].
Characters have a base Ward equal to their Smarts plus their Panache. Additional Ward can be gained from sources such as Masteries, Items and [Components].
Please Note: As per [Universal Rule #4] Ward from differently named sources does Stack.
Example: Penny the Bouncer has Medium Combat Armour giving her 2 Ward and a base Ward Rating of 12 for a total of 14.
Penny is Succesfully Attacked by a cyber-wiz with a Magic Wand. The cyber-wiz would deal 19 [Magic Damage] to Penny's Health or Barrier. But first Penny's Ward Mitigates 14 of this [Magic Damage] reducing the total she would receive to her Health or Barrier to 5.
