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Ward

Ward is a Damage Mitigation Rating that is representative of an [Entities] ability to deflect the worst of magical blows.

Ward reduces any [Magic Damage] received by the total Ward of the [Entity].

Characters have a base Ward equal to their Smarts plus their Panache. Additional Ward can be gained from sources such as Masteries, Items and [Components].

Please Note: As per [Universal Rule #4] Ward, provided by differently named sources, does Stack.

Example: Penny the Bouncer has Medium Combat Armour giving her 2 Ward and a base Ward Rating of 12 for a total of 14.

Penny is Successfully Attacked by a cyber-wiz with a Magic Wand, who deals 19 [Magic Damage]. Before it is assigned to Penny's Health or Barrier it is Mitigated first. Penny has 14 Ward which Mitigates 14 of this [Magic Damage] reducing the total she would receive to her Health or Barrier to 5.

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