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Situational Proficiency Drive
| Situational Proficiency Drive | |||||
|---|---|---|---|---|---|
| V.M.G - Get fracked or get fucked! | |||||
| Archetype | Cyberware | Subtype | Neural | ||
| Mark | Hardpoint Tax | Ward Tax | Mana Tax | Cost | Upkeep |
| Mk. 1 | 2 | 1 | - | 100,000c | 75c |
| Mk. 2 | 4 | 2 | 1 | 800,000c | 50c |
| Mk. 3 | 6 | 3 | 2 | 2,700,000c | 25c |
| Traits | |||||
| Electronic | |||||
| Effects | |||||
| Gain the Situational Proficiency Drive Ability Situational Proficiency Drive Quick Action. Trigger Exhaustion, then if still able, you may treat a pending Check or Attack as if you were Proficient. At Mk. 2 you may also apply this bonus to Saves. At Mk. 3 you may even add this bonus to Skills or Saves that you are already Proficient or Resistant in. |
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