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game_mechanics:damage_mitigation [2026/03/17 10:22] – [Damage Mitigation] ms_wuntchgame_mechanics:damage_mitigation [2026/06/12 10:52] (current) – external edit 127.0.0.1
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 ====== Damage Mitigation ====== ====== Damage Mitigation ======
-[Damage Mitigation] is the reduction of [Damage] recieved by an [Entity] before it is applied to the relevant [Rating]. +[[:Game Mechanics:Damage Mitigation#Damage Mitigation|Damage Mitigation]] is the reduction of <wrap preview>[[:Game Mechanics:Damage]]</wrap> recieved by an [Entity] before it is applied to the relevant <wrap preview>[[:Ratings|Rating]]</wrap>.\\ 
 +\\ 
 +Below you will find the three most common [[:Game Mechanics:Damage Mitigation#Types of Mitigation]] and how they apply. 
 +<WRAP group> 
 +<WRAP column half> 
 +==== Pre-Mitigation ==== 
 +{{page>[[:Game Mechanics:Damage Mitigation:Pre-Mitigation]]&noheader&inline}} 
 +</WRAP> 
 +<WRAP column half> 
 +==== Post-Mitigation ==== 
 +{{page>[[:Game Mechanics:Damage Mitigation:Post-Mitigation]]&noheader&inline}} 
 +</WRAP> 
 +</WRAP>
 ===== Types of Mitigation ===== ===== Types of Mitigation =====
 +
 <WRAP group> <WRAP group>
 <WRAP column third> <WRAP column third>
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 <WRAP column third> <WRAP column third>
 ==== Supernatural Armour ==== ==== Supernatural Armour ====
-[[:Game Mechanics:Damage Mitigation:Supernatural Armour]] 
 {{page>[[:Game Mechanics:Damage Mitigation:Supernatural Armour]]&noheader&inline}} {{page>[[:Game Mechanics:Damage Mitigation:Supernatural Armour]]&noheader&inline}}
 </WRAP> </WRAP>
-==== Armour ==== +</WRAP>
-As seen in the <wrap preview>[[:Shortcuts]]</wrappage, [[:Ratings:Armour]] only reduces [[:Game_Mechanics:Damage#Meat Damage]] taken and is ignored by [[:Game_Mechanics:Damage#Armour Piercing Damage]] and the much rarer [[:Game_Mechanics:Damage#True Damage]]. +
-==== Supernatural Armour ==== +
-A much rarer type of armour, Supernatural Armour reduces all Damage taken (// with [[:Game_Mechanics:Damage#True Damage]] being the exception // ). +
-==== Ward ==== +
-[[:Ratings:Ward]] only reduces [[:Game_Mechanics:Damage#Magic Damage]] taken.+