Micro-Mike
| Micro-Mike | ||||
|---|---|---|---|---|
| Philo's Groove - Transmuting a Louder Tomorrow. | ||||
| Archetype | Gadget | Subtype | Consumable | |
| Skill | Athletics | Mastery | Explosives Pharmaceutical Fabrication |
|
| Value | 25c | Upkeep | - | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 3 | - | 1 - 6 | - | - |
| Traits | ||||
| Consumable, Subtle, Scatter 25 | ||||
| Effects | ||||
| Create a 1×1 Terrain Piece until the end of the Encounter. During the Environmental_Step, the Micro-Mike will make an Attack against the nearest visable Enemy,it does so with a Heavy Pistol, with a bonus of +10. Once the Pistol Jams or otherwise runs out of Ammo, the Micro-Mike is destroyed. In addition, you can direct the Micro-Mike to perform the Opportunity Attack Action against targets, at the Appropriate time, within it's Optimal Range as a Free Action. |
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