Rule #6 - Repetition is Exhausting

In Meat Space, Characters gain multiple Action Points (AP) and Quick Action Points (QP) that can be spent to perform Actions and Quick Actions. As long as a Character has the required AP or QP, they may perform the same Ability multiple times.

However, repeatedly performing the same Ability is physically and mentally demanding. Whenever a Character performs the same Ability more than once during the same Round, they trigger Exhaustion. If they are acting as the [Crew] of a [Vehicle], they trigger [Overload] instead.

Exhaustion and [Overload] represent the increasing strain caused by repetition and typically result in additional Strain or [Systems] Damage, as Appropriate.

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